![]() ![]() However, these activities are your only way to acquire unique gear that will help you in Mage Tower. If you also enjoy other in-game activities like Raiding or Mythic+ content, then you know how difficult it can be to slay a particular boss or pass a certain level. Keep reading further to learn what Guardian Druid Mage Tower strategy works best against each boss. Passing it successfully requires you to watch what debuffs you are suffering from, move constantly, and maximize your damage output. This challenge is one of the hardest in the game. You can see the way Holy Ward looks like in the screenshot below: To pass this encounter successfully, both of them should stay alive or you will have to give it another shot. The second NPC does nothing apart from a small amount of damage. The first NPC summons Holy Ward every 30 seconds, which lets you heal to full and get rid of all negative effects.īesides, it disorients all enemies (including the boss) for 5 seconds. There will be Velen and Kor’vas Bloodthorn to help you. Luckily, you are not fighting them and their mob army alone. Both bosses and their assistants will try to throw you off of it. The main encounter’s difficulty is remaining on the platform. Slaying him starts the second and final phase where you fight against Highlord Kruul. Once the battle starts, you are to slay Inquisitor Variss and a variety of annoying mobs he summons. It is one of the most difficult in-game activities since you have 2 phases to pass. The latter represents an encounter where you are to defeat two main bosses. The challenge you are going to face is called The Highlord’s Return. The only difference is that you are going to use new gear, talents, and so on. You still have to defeat the same boss on your own and survive throughout the encounter. Speaking of Guardian Druid Mage Tower in Dragonflight, it is not that different compared to previous expansions. If you wish to shorten the traveling time, just use Dalaran Hearthstone. To test yourself, find War Councilor Victoria at Deliverance Point and talk to her to start the challenge. Keep in mind that the boss you are going to face depends on what role your specialization executes. This in-game activity offers players to complete 7 boss encounters and get unique rewards for that. If you care about the challenge, keep trying at 911 because it should be doable.Fellow heroes, the long-awaited Mage Tower challenge has become available in the 10.0.5 patch once again. If you care about completion, I recommend just doing this and gearing the hell out of it. After hitting 110, it took another 8 hours played over two Tuesday resets to get to 935 (BoA Argus drops to get to 890ish, two LFR rounds, two rounds of weeklies for Veiled Argunite, +Argus quests for Argunite, Emissaries for legendary chances). I've also recently experimented with how quickly I can get a character geared after leveling some Allied Races. My shaman killed Agatha with only the default teleport (925 ilvl), feral druid (930) required a 2nd tele. The only one easier was Elemental Shaman, also on Agatha, because they are built to murder the imps without even trying to and can utilize absurd burst in the windows you have between teleports. All charges of Brutal Slash can be unloaded when imp packs spawn, they die very quickly from that.įeral Druid was the 2nd easiest of the DPS ones (I've completed all DPS ones). Lightblood elixir can be used on Agatha because it is "outdoor", unlike any other challenge. 'll reiterate this point and also the Brutal Slash point. If you can afford it get some Lightblood Elixirs. If I had to pick talents now, I'd personally use Predator/DB or Renewal/Balance Affinity/Any CC (they all have uses)/Incarnation/Brutal Slash/Moment of Clarity. I can't remember exactly what I used beyond these, since I did the mage tower before the Feral revamp and the talent positioning changed slightly. Balance Affinity also gives you nice range to work with kiting the adds that blow up and extra AoE radius. ![]() At the very least I'd say use Predator and Brutal Slash, as those make the largest impact since you have tons of AoE and adds dying all the time. Also, you never mentioned which talents you're using, as they can make a huge difference. While someone was semi-joking about getting to 930 ilvl, it will probably help a bit since the encounter doesn't scale with your ilvl. Kill the imps making her immune, DPS down her shield, interrupt her cast, continue as normal. This pulse will wreck you if it's up for too long, so try to save some burst AoE for when those immunity imps spawn. I think this is a case of better gear and more practiceHer shield should take top priority to break (even over healing imps, they don't heal that quickly) as she will continually ramp up a pulsing AoE the longer the shield stays up. It seems my health is a issue and i dont know the best time to break her shield ![]()
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